Godot Engine – File Size Experiment

Share Post:

Share on facebook
Share on linkedin
Share on twitter
Share on pinterest
Share on email
Godot - Game Engine

Godot – Game Engine

I want to share my experiment using Godot Engine. It is about file size when export.

Without doubt that file size is very essential and important when making a game.

Did you ever feel that you download >50MB game that disappointed graphic and gameplay? I did.

That’s why I try to export and experiment with Godot Engine.
Here is detail:
Godot Engine: godot_win64-1.1stable.exe
Sprite: ~588kb

Windows(32-bit): ~11,915kb
Windows(64-bit): ~22,610kb
Android(Arm Only): ~7,870kb

I think the size very fair enough with very AMAZING editor.
I have run on android and it looks cool and stable for simple testing.

Leave a Reply

Your email address will not be published.

CAPTCHA Image

*